Represents and animation that runs for a finite amount of time.
Handles conversions of T to and from V
Returns the duration of this animation.
Returns true IFF the animation if completed after elapsedTime. NOTE: implementations SHOULD NOT return true if the animation has not started yet.
true
Returns the value of the animation at the elapsedTime, given the initial conditions.
Returns the velocity of the animation at the elapsedTime, given the initial conditions.