after
fun <T> after(delay: Measure<Time>, animationPlan: FiniteNumericAnimationPlan<T, Double>): FiniteNumericAnimationPlan<T, Double>(source)
fun <T> after(delay: Measure<Time>, animationPlan: FiniteNumericAnimationPlan<T, Array<Double>>): FiniteNumericAnimationPlan<T, Array<Double>>(source)
fun <T> after(delay: Measure<Time>, animationPlan: NumericAnimationPlan<T, Double>): NumericAnimationPlan<T, Double>(source)
fun <T> after(delay: Measure<Time>, animationPlan: NumericAnimationPlan<T, Array<Double>>): NumericAnimationPlan<T, Array<Double>>(source)
Starts the given animationPlan after a delay.
Parameters
delay
to wait before starting the animation
animationPlan
to run after the delay