loop
fun <T> loop(animationPlan: FiniteNumericAnimationPlan<T, Double>, type: RepetitionType = Restart): NumericAnimationPlan<T, Double>(source)
fun <T> loop(animationPlan: FiniteNumericAnimationPlan<T, Array<Double>>, type: RepetitionType = Restart): NumericAnimationPlan<T, Array<Double>>(source)
Loops the given animationPlan indefinitely.
Parameters
fun <T>
fun <T>
Deprecated
use after method instead to add delays
Replace with
after(delay, loop(animationPlan, type))
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Loops the given animationPlan indefinitely.
Parameters
animationPlan
to repeat
delay
to apply before the animation begins