repeat
fun <T> repeat(animationPlan: FiniteNumericAnimationPlan<T, Double>, times: Int = 1, type: RepetitionType = Restart, delay: Measure<Time> = zeroMillis): FiniteNumericAnimationPlan<T, Double>(source)
fun <T> repeat(animationPlan: FiniteNumericAnimationPlan<T, Array<Double>>, times: Int = 1, type: RepetitionType = Restart, delay: Measure<Time> = zeroMillis): FiniteNumericAnimationPlan<T, Array<Double>>(source)
Repeats the given animationPlan for the specified number of times.