PatternCanvas

A Canvas used within PatternPaint that does not support perspective rendering. This is done because support for patterns with perspective is very inconsistent for Web.

See also

Inherited properties

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The height to which the Canvas will clip by default.

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abstract var size: Size

The size to which the Canvas will clip to by default. A View's Canvas won't clip if View.clipCanvasToBounds == false

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The width to which the Canvas will clip by default.

Functions

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abstract fun clip(ellipse: Ellipse, block: PatternCanvas.() -> Unit)
abstract fun clip(path: Path, block: PatternCanvas.() -> Unit)
abstract fun clip(polygon: Polygon, block: PatternCanvas.() -> Unit)
abstract fun clip(rectangle: Rectangle, radius: Double = 0.0, block: PatternCanvas.() -> Unit)
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open fun flipHorizontally(block: PatternCanvas.() -> Unit)
open fun flipHorizontally(around: Double, block: PatternCanvas.() -> Unit)
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open fun flipVertically(block: PatternCanvas.() -> Unit)
open fun flipVertically(around: Double, block: PatternCanvas.() -> Unit)
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open fun innerShadow(horizontal: Double = 0.0, vertical: Double = 0.0, blurRadius: Double = 1.0, color: Color = Color.Black, block: PatternCanvas.() -> Unit)
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open fun outerShadow(horizontal: Double = 0.0, vertical: Double = 0.0, blurRadius: Double = 1.0, color: Color = Color.Black, block: PatternCanvas.() -> Unit)
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open fun rotate(by: Measure<Angle>, block: PatternCanvas.() -> Unit)
open fun rotate(around: Point, by: Measure<Angle>, block: PatternCanvas.() -> Unit)
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open fun scale(x: Double, y: Double, block: PatternCanvas.() -> Unit)
open fun scale(around: Point, x: Double = 1.0, y: Double = 1.0, block: PatternCanvas.() -> Unit)
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abstract fun shadow(shadow: Shadow, block: PatternCanvas.() -> Unit)
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abstract fun transform(transform: AffineTransform, block: PatternCanvas.() -> Unit)
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open fun translate(by: Point, block: PatternCanvas.() -> Unit)

Inherited functions

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abstract fun arc(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, fill: Paint)

Fills an arc centered at the given point and swept by the given angle.

abstract fun arc(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, stroke: Stroke, fill: Paint? = null)

Fills and outlines an arc centered at the given point and swept by the given angle.

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inline fun Renderer.arc(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, color: Color)

Fills an arc centered at the given point and swept by the given angle.

inline fun Renderer.arc(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, stroke: Stroke, color: Color)

Fills and outlines an arc centered at the given point and swept by the given angle.

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abstract fun circle(circle: Circle, fill: Paint)

Fills a circle.

abstract fun circle(circle: Circle, stroke: Stroke, fill: Paint? = null)

Fills and outlines a circle.

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inline fun CommonCanvas.circle(circle: Circle, color: Color)

Fills a circle.

inline fun CommonCanvas.circle(circle: Circle, stroke: Stroke, color: Color)

Fills and outlines a circle.

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abstract fun clear()

Clear contents

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abstract fun ellipse(ellipse: Ellipse, fill: Paint)

Fills an ellipse.

abstract fun ellipse(ellipse: Ellipse, stroke: Stroke, fill: Paint? = null)

Fills and outlines an ellipse.

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inline fun CommonCanvas.ellipse(ellipse: Ellipse, color: Color)

Fills an ellipse.

inline fun CommonCanvas.ellipse(ellipse: Ellipse, stroke: Stroke, color: Color)

Fills and outlines an ellipse.

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abstract fun flush()

Cleans up commits rendering

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open fun image(image: Image, at: Point, opacity: Float = 1.0f, radius: Double = 0.0, source: Rectangle = Rectangle(size = image.size))
abstract fun image(image: Image, destination: Rectangle = Rectangle(size = image.size), opacity: Float = 1.0f, radius: Double = 0.0, source: Rectangle = Rectangle(size = image.size))

Draws an image.

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abstract fun line(start: Point, end: Point, stroke: Stroke)

Draws a line between the given points.

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abstract fun path(path: Path, stroke: Stroke)
abstract fun path(points: List<Point>, stroke: Stroke)

Draws a line path connecting the given points.

abstract fun path(path: Path, fill: Paint, fillRule: Renderer.FillRule? = null)
abstract fun path(points: List<Point>, fill: Paint, fillRule: Renderer.FillRule? = null)

Fills a line path connecting the given points.

abstract fun path(path: Path, stroke: Stroke, fill: Paint, fillRule: Renderer.FillRule? = null)
abstract fun path(points: List<Point>, stroke: Stroke, fill: Paint, fillRule: Renderer.FillRule? = null)

Fills and outlines a line path connecting the given points.

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inline fun Renderer.path(path: Path, color: Color, fillRule: Renderer.FillRule? = null)
inline fun Renderer.path(points: List<Point>, color: Color, fillRule: Renderer.FillRule? = null)

Fills a line path connecting the given points.

fun Renderer.path(path: Path, stroke: Stroke, color: Color, fillRule: Renderer.FillRule? = null)
inline fun Renderer.path(points: List<Point>, stroke: Stroke, color: Color, fillRule: Renderer.FillRule? = null)

Fills and outlines a line path connecting the given points.

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abstract fun poly(polygon: Polygon, fill: Paint)

Fills a polygon.

abstract fun poly(polygon: Polygon, stroke: Stroke, fill: Paint? = null)

Fills and outlines a polygon.

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inline fun Renderer.poly(polygon: Polygon, color: Color)

Fills a polygon.

inline fun Renderer.poly(polygon: Polygon, stroke: Stroke, color: Color)

Fills and outlines a polygon.

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abstract fun rect(rectangle: Rectangle, fill: Paint)

Fills a rectangle.

abstract fun rect(rectangle: Rectangle, stroke: Stroke, fill: Paint? = null)

Fills and outlines a rectangle.

abstract fun rect(rectangle: Rectangle, radius: Double, fill: Paint)

Fills a rounded rectangle.

abstract fun rect(rectangle: Rectangle, radius: Double, stroke: Stroke, fill: Paint? = null)

Fills and outlines a rounded rectangle.

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inline fun CommonCanvas.rect(rectangle: Rectangle, color: Color)

Fills a rectangle.

inline fun CommonCanvas.rect(rectangle: Rectangle, stroke: Stroke, color: Color)

Fills and outlines a rectangle.

inline fun CommonCanvas.rect(rectangle: Rectangle, radius: Double, color: Color)

Fills a rounded rectangle.

inline fun CommonCanvas.rect(rectangle: Rectangle, radius: Double, stroke: Stroke, color: Color)

Fills and outlines a rounded rectangle.

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abstract fun text(text: StyledText, at: Point = Origin, textSpacing: TextSpacing = default)

Draws styled text.

open fun text(text: String, at: Point = Origin, fill: Paint, textSpacing: TextSpacing = default)

Draws unwrapped plain text in the default Font.

abstract fun text(text: String, font: Font?, at: Point, fill: Paint, textSpacing: TextSpacing = default)

Draws unwrapped plain text.

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inline fun CommonCanvas.text(text: String, at: Point = Origin, color: Color)

Draws unwrapped plain text in the default Font.

inline fun CommonCanvas.text(text: String, font: Font?, at: Point = Origin, color: Color)

Draws unwrapped plain text.

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abstract fun wedge(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, fill: Paint)

Fills a width centered at the given point and swept by the given angle. Wedges are like arcs with their paths closed at the center point.

abstract fun wedge(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, stroke: Stroke, fill: Paint? = null)

Fills and outlines a width centered at the given point and swept by the given angle. Wedges are like arcs with their paths closed at the center point.

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inline fun Renderer.wedge(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, color: Color)

Fills a width centered at the given point and swept by the given angle. Wedges are like arcs with their paths closed at the center point.

inline fun Renderer.wedge(center: Point, radius: Double, sweep: Measure<Angle>, rotation: Measure<Angle>, stroke: Stroke, color: Color)

Fills and outlines a width centered at the given point and swept by the given angle. Wedges are like arcs with their paths closed at the center point.

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abstract fun wrapped(text: StyledText, at: Point = Origin, width: Double, indent: Double = 0.0, alignment: TextAlignment = Start, lineSpacing: Float = 1.0f, textSpacing: TextSpacing = default)

Draws wrapped styled text.

abstract fun wrapped(text: String, at: Point = Origin, width: Double, fill: Paint, font: Font? = null, indent: Double = 0.0, alignment: TextAlignment = Start, lineSpacing: Float = 1.0f, textSpacing: TextSpacing = default)

Draws wrapped plain text.

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inline fun CommonCanvas.wrapped(text: String, font: Font? = null, at: Point, width: Double, color: Color)

Draws wrapped plain text.