BasicTreeTableBehavior
open class BasicTreeTableBehavior<T>(focusManager: FocusManager?, rowHeight: Double = 20.0, headerColor: Color? = Lightgray, footerColor: Color? = Lightgray, evenRowColor: Color? = White, oddRowColor: Color? = Lightgray.lighter().lighter(), iconFactory: () -> TreeRowIcon = { SimpleTreeRowIcon() }, selectionColor: Color? = Blue, selectionBlurredColor: Color? = Lightgray) : TreeTableBehavior<T> , PointerListener, KeyListener, SelectableTreeKeyHandler(source)
Constructors
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constructor(focusManager: FocusManager?, rowHeight: Double = 20.0, headerColor: Color? = Lightgray, footerColor: Color? = Lightgray, evenRowColor: Color? = White, oddRowColor: Color? = Lightgray.lighter().lighter(), iconFactory: () -> TreeRowIcon = { SimpleTreeRowIcon() }, selectionColor: Color? = Blue, selectionBlurredColor: Color? = Lightgray)
Properties
Functions
Inherited functions
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open fun moveColumn(table: TreeTable<T, *>, distance: Double, block: (progress: Float) -> Unit): Completable
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