BasicMutableTreeBehavior

class BasicMutableTreeBehavior<T>(    generator: TreeBehavior.RowGenerator<T>,     evenRowColor: Color? = White,     oddRowColor: Color? = Lightgray.lighter().lighter(),     rowHeight: Double = 20.0) : BasicTreeBehavior<T> (source)

Constructors

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constructor(    focusManager: FocusManager?,     rowHeight: Double = 20.0,     evenRowColor: Color? = White,     oddRowColor: Color? = Lightgray.lighter().lighter(),     selectionColor: Color? = Green.lighter(),     selectionBlurredColor: Color? = Lightgray,     iconFactory: () -> TreeRowIcon = { SimpleTreeRowIcon(Black) })
constructor(    generator: TreeBehavior.RowGenerator<T>,     evenRowColor: Color? = White,     oddRowColor: Color? = Lightgray.lighter().lighter(),     rowHeight: Double = 20.0)

Inherited properties

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Functions

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open override fun pressed(event: KeyEvent)

Inherited functions

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open fun childrenClipPath(view: Tree<T, *>): View.ClipPath?
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open fun clipCanvasToBounds(view: Tree<T, *>): Boolean
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open fun contains(view: Tree<T, *>, point: Point): Boolean
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open override fun install(view: Tree<T, *>)
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open fun mirrorWhenRightToLeft(view: Tree<T, *>): Boolean
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open fun released(event: KeyEvent)
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open override fun render(view: Tree<T, *>, canvas: Canvas)
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open override fun uninstall(view: Tree<T, *>)