BasicMutableTreeBehavior

constructor(focusManager: FocusManager?, rowHeight: Double = 20.0, evenRowColor: Color? = White, oddRowColor: Color? = Lightgray.lighter().lighter(), selectionColor: Color? = Green.lighter(), selectionBlurredColor: Color? = Lightgray, iconFactory: () -> TreeRowIcon = { SimpleTreeRowIcon(Black) })(source)
constructor(generator: TreeBehavior.RowGenerator<T>, evenRowColor: Color? = White, oddRowColor: Color? = Lightgray.lighter().lighter(), rowHeight: Double = 20.0)(source)