ProjectionTransform
Represents a 3D transform similar to an AffineTransform, but it does not guarantee the preservation of parallel lines. These transforms are used whenever a perspective projection is needed to properly render an item.
Properties
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true
if this transform is equal to the Identity transform
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Functions
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Transforms the given polygon. Note that the resulting polygon is a 2D projection of the transformed points. That is because this transform may map the 2D points of polygon into a set of 3d points.
Transforms the given points.
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Allows transforms to be combined sequentially.