BasicMutableTableBehavior
open class BasicMutableTableBehavior<T>(focusManager: FocusManager?, rowHeight: Double = 20.0, headerColor: Color? = Lightgray, footerColor: Color? = headerColor, evenRowColor: Color? = White, oddRowColor: Color? = Lightgray.lighter().lighter(), selectionColor: Color? = Blue, selectionBlurredColor: Color? = Lightgray) : BasicTableBehavior<T> (source)
Inherited properties
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Inherited functions
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
open fun moveColumn(table: Table<T, *>, distance: Double, block: (progress: Float) -> Unit): Completable
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard
Link copied to clipboard