finished
open override fun finished(start: V, end: V, initialVelocity: Velocity<V>, elapsedTime: Measure<Time>): Boolean(source)
Returns true
IFF the animation if completed after elapsedTime. NOTE: implementations SHOULD NOT return true
if the animation has not started yet.
Parameters
start
value when the animation began
end
value to animate toward
initialVelocity
when the animation began
elapsedTime
since the animation was created