finished

open override fun finished(start: V, end: V, initialVelocity: Velocity<V>, elapsedTime: Measure<Time>): Boolean(source)

Returns true IFF the animation if completed after elapsedTime. NOTE: implementations SHOULD NOT return true if the animation has not started yet.

Parameters

start

value when the animation began

end

value to animate toward

initialVelocity

when the animation began

elapsedTime

since the animation was created