column
open fun column(header: View?, cellGenerator: CellVisualizer<T, Unit>, footer: View? = null, builder: MutableColumnBuilder<T, Unit>.() -> Unit): Column<Unit>(source)
abstract fun <R, C : Comparable<C>> column(header: View?, extractor: Extractor<T, R>, cellVisualizer: CellVisualizer<T, R>, editor: TableCellEditor<T, R>? = null, sorter: Sorter<T, C>? = null, footer: View? = null, builder: MutableColumnBuilder<T, R>.() -> Unit): MutableColumn<T, R>(source)
open fun <R> column(header: View?, extractor: Extractor<T, R>, cellVisualizer: CellVisualizer<T, R>, footer: View? = null, builder: MutableColumnBuilder<T, R>.() -> Unit): MutableColumn<T, R>(source)
open fun <R : Comparable<R>> column(header: View?, extractor: Extractor<T, R>, cellVisualizer: CellVisualizer<T, R>, editor: TableCellEditor<T, R>? = null, sortable: Boolean = false, footer: View? = null, builder: MutableColumnBuilder<T, R>.() -> Unit): MutableColumn<T, R>(source)