basicTreeTableBehavior
fun basicTreeTableBehavior( rowHeight: Double? = null, headerColor: Color? = null, evenRowColor: Color? = null, oddRowColor: Color? = null, selectionColor: Color? = null, selectionBlurredColor: Color? = null, iconFactory: () -> TreeRowIcon? = null, columnAnimation: (table: TreeTable<*, *>, distance: Double, block: (progress: Float) -> Unit) -> Completable? = null): DI.Module(source)