Package-level declarations
Types
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open class IntSpinButtonModel(progression: IntProgression, start: Int = progression.first) : CommonSpinButtonModelModel<Int>
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open class LongSpinButtonModel(progression: LongProgression, start: Long = progression.first) : CommonSpinButtonModelModel<Long>
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class MutableIntSpinButtonModel(progression: IntProgression, start: Int = progression.first) : IntSpinButtonModel, MutableSpinButtonModel<Int>
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class MutableListSpinButtonModel<T>(values: List<T> = emptyList()) : ListSpinButtonModel<T, ObservableList<T>> , MutableSpinButtonModel<T>
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class MutableLongSpinButtonModel(progression: LongProgression, start: Long = progression.first) : LongSpinButtonModel, MutableSpinButtonModel<Long>
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class MutableSpinButton<T, M : MutableSpinButtonModel<T>>(model: M, itemVisualizer: ItemVisualizer<T, SpinButton<T, M>>? = null) : SpinButton<T, M> , Editable
A spin button control that can be edited.
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abstract class MutableSpinButtonBehavior<T, M : MutableSpinButtonModel<T>> : SpinButtonBehavior<T, M>
Provides presentation and behavior customization for MutableSpinButton.
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Controls used to flip through items (one at a time) within a sequential collection.
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Provides presentation and behavior customization for SpinButton.
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Defines the EditOperation for a MutableSpinButton.
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An iterator-like model that tracks the items a SpinButton can present.
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Functions
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inline fun <T> spinButtonEditor(crossinline block: (spinner: MutableSpinButton<T, *>, value: T, current: View) -> EditOperation<T>): SpinButtonEditor<T>
Creates a SpinButtonEditor from the given lambda block.
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inline fun <T> spinnerEditor(crossinline block: (spinner: MutableSpinButton<T, *>, value: T, current: View) -> EditOperation<T>): SpinButtonEditor<T>