invoke

operator fun invoke(    range: ClosedRange<Int>,     value: Int = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Int>(source)
@JvmName(name = "invokeFloat")
operator fun invoke(    range: ClosedRange<Float>,     value: Float = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Float>(source)
@JvmName(name = "invokeDouble")
operator fun invoke(    range: ClosedRange<Double>,     value: Double = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Double>(source)
@JvmName(name = "invokeLong")
operator fun invoke(    range: ClosedRange<Long>,     value: Long = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Long>(source)
@JvmName(name = "invokeShort")
operator fun invoke(    range: ClosedRange<Short>,     value: Short = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Short>(source)
@JvmName(name = "invokeByte")
operator fun invoke(    range: ClosedRange<Byte>,     value: Byte = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Byte>(source)
operator fun invoke(    range: CharRange,     value: Char = range.first,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Char>(source)
operator fun <T : Units> invoke(    range: ClosedRange<Measure<T>>,     value: Measure<T> = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Measure<T>>(source)
operator fun <T : Comparable<T>> invoke(    range: ClosedRange<T>,     converter: Interpolator<T>,     value: T = range.start,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<T>(source)

Creates a Slider with a given range and starting value.

Parameters

range

of the bar

value

to start with

orientation

of the control


operator fun invoke(    model: ConfinedValueModel<Int>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Int>(source)
@JvmName(name = "invokeFloat")
operator fun invoke(    model: ConfinedValueModel<Float>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Float>(source)
@JvmName(name = "invokeDouble")
operator fun invoke(    model: ConfinedValueModel<Double>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Double>(source)
@JvmName(name = "invokeLong")
operator fun invoke(    model: ConfinedValueModel<Long>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Long>(source)
@JvmName(name = "invokeShort")
operator fun invoke(    model: ConfinedValueModel<Short>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Short>(source)
@JvmName(name = "invokeByte")
operator fun invoke(    model: ConfinedValueModel<Byte>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Byte>(source)
@JvmName(name = "invokeChar")
operator fun invoke(    model: ConfinedValueModel<Char>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Char>(source)
@JvmName(name = "invokeMeasure")
operator fun <T : Units> invoke(    model: ConfinedValueModel<Measure<T>>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<Measure<T>>(source)
operator fun <T : Comparable<T>> invoke(    model: ConfinedValueModel<T>,     converter: Interpolator<T>,     orientation: Orientation = Horizontal,     function: InvertibleFunction = LinearFunction): Slider<T>(source)

Creates a Slider with the given model.

Parameters

model

of the bar

orientation

of the control