BasicListBehavior

Constructors

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constructor(focusManager: FocusManager? = null, generator: ListBehavior.ItemGenerator<T>, positioner: ListBehavior.ItemPositioner<T>, fill: Paint? = null)

Properties

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Functions

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open override fun install(view: List<T, *>)
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open override fun pressed(event: KeyEvent)
open override fun pressed(event: PointerEvent)
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open override fun render(view: List<T, *>, canvas: Canvas)
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open override fun uninstall(view: List<T, *>)

Inherited functions

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open fun childrenClipPath(view: List<T, *>): View.ClipPath?
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open fun clicked(event: PointerEvent)
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open fun clipCanvasToBounds(view: List<T, *>): Boolean
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open fun contains(view: List<T, *>, point: Point): Boolean
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open fun entered(event: PointerEvent)
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open fun exited(event: PointerEvent)
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open fun mirrorWhenRightToLeft(view: List<T, *>): Boolean
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open fun released(event: KeyEvent)
open fun released(event: PointerEvent)