FrostedGlassPaint

class FrostedGlassPaint(val color: Color? = null, val blurRadius: Double) : Paint

Constructors

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constructor(color: Color? = null, blurRadius: Double)

Properties

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val color: Color? = null
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open override val visible: Boolean

true if the Paint is visible. This could be false if the Paint's attributes (i.e. color) make it invisible if used for rendering. Returning false in such a case allows the rendering system to avoid unnecessary operations that won't be visible to the user.

Functions

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open operator override fun equals(other: Any?): Boolean
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open override fun hashCode(): Int

Inherited functions

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operator fun Paint?.invoke(target: Target = Foreground, text: () -> StyledText): StyledText
@JvmName(name = "invokeString")
operator fun Paint?.invoke(target: Target = Foreground, text: () -> String): StyledText